using Verse;
using Verse.AI;

namespace RimWorld;

public class WorkGiver_ConstructSmoothFloor : WorkGiver_ConstructAffectFloor
{
	protected override DesignationDef DesDef => DesignationDefOf.SmoothFloor;

	public override Job JobOnCell(Pawn pawn, IntVec3 c, bool forced = false)
	{
		return JobMaker.MakeJob(JobDefOf.SmoothFloor, c);
	}
}
